On-Demand Webinar: Cataloging Virtual Reality Programming
Cataloging is an ever-changing platform that grows and expands with challenges. As new libraries employ new technology and material types, catalogers must invent and discover new ways to catalog and describe it. One such challenge is virtual reality programing. Unlike video games, many of these are all digital and do not have any type of physical format. So, what is the best way to catalog them? This was the question that a cataloger from Mississippi State University faced. She was tasked with cataloging their virtual reality collection. During this presentation she will share the answers she found to many questions during this process. Including, what is a good way to catalog VR games? How do you catalog early access games and those that are part of a bundle?
Learning Outcomes:
Registration Deadline:
Registration for each course is limited to 25 people. For courses that are not sold out, online and fax registration ends at 12 noon CDT on the Monday before the course begins. Mailed registration forms must be postmarked by two Mondays prior to the course start date.
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Please review our Statement of Conduct before registering.
Tech Requirements:
Registration:
Online: Click the "Register" button on the top or bottom of this page to register online.
By phone: 1-800-545-2433 (press 1 to reach our customer service representatives)
By mail: Register by mail using the print registration form. Tip: If you’re unable to open this “register by mail” link, right-click the link and save the form to your computer. To register by check or purchase order, please email registration@ala.org. Our registration department will send you an invoice.
Contact:
If you have a question or need to make arrangements for special assistance or additional accessibility, please contact Mia Blixt-Shehan (mblixtshehan@ala.org).